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<div class="textblock"><code>#include &lt;<a class="el" href="../../d3/d0e/contrib_2modules_2viz_2include_2opencv2_2viz_2types_8hpp.html">opencv2/viz/types.hpp</a>&gt;</code><br />
<code>#include &lt;<a class="el" href="../../d0/dd3/widgets_8hpp.html">opencv2/viz/widgets.hpp</a>&gt;</code><br />
<code>#include &lt;<a class="el" href="../../de/d82/viz3d_8hpp.html">opencv2/viz/viz3d.hpp</a>&gt;</code><br />
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<tr class="memdesc:d2/d75/namespacecv"><td class="mdescLeft">&#160;</td><td class="mdescRight">"black box" representation of the file storage associated with a file on disk. <br /></td></tr>
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Functions</h2></td></tr>
<tr class="memitem:gaef5ba3c97115c715298a620a145beffa"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d1/d19/group__viz.html#gaef5ba3c97115c715298a620a145beffa">cv::viz::computeNormals</a> (const Mesh &amp;mesh, OutputArray normals)</td></tr>
<tr class="separator:gaef5ba3c97115c715298a620a145beffa"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ga91ed3eefdd38bcc0d3d8be527a58c6c7"><td class="memItemLeft" align="right" valign="top">Viz3d&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d1/d19/group__viz.html#ga91ed3eefdd38bcc0d3d8be527a58c6c7">cv::viz::getWindowByName</a> (const String &amp;window_name)</td></tr>
<tr class="memdesc:ga91ed3eefdd38bcc0d3d8be527a58c6c7"><td class="mdescLeft">&#160;</td><td class="mdescRight">Retrieves a window by its name.  <a href="../../d1/d19/group__viz.html#ga91ed3eefdd38bcc0d3d8be527a58c6c7">More...</a><br /></td></tr>
<tr class="separator:ga91ed3eefdd38bcc0d3d8be527a58c6c7"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ga1a852143d72014de60067bf3e46faec0"><td class="memItemLeft" align="right" valign="top">Viz3d&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d1/d19/group__viz.html#ga1a852143d72014de60067bf3e46faec0">cv::viz::imshow</a> (const String &amp;window_name, InputArray image, const Size &amp;window_size=Size(-1, -1))</td></tr>
<tr class="memdesc:ga1a852143d72014de60067bf3e46faec0"><td class="mdescLeft">&#160;</td><td class="mdescRight">Displays image in specified window.  <a href="../../d1/d19/group__viz.html#ga1a852143d72014de60067bf3e46faec0">More...</a><br /></td></tr>
<tr class="separator:ga1a852143d72014de60067bf3e46faec0"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:gac1c740657f322dea194e709414743e81"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d1/d19/group__viz.html#gac1c740657f322dea194e709414743e81">cv::viz::isNan</a> (float x)</td></tr>
<tr class="memdesc:gac1c740657f322dea194e709414743e81"><td class="mdescLeft">&#160;</td><td class="mdescRight">Checks <b>float/double</b> value for nan.  <a href="../../d1/d19/group__viz.html#gac1c740657f322dea194e709414743e81">More...</a><br /></td></tr>
<tr class="separator:gac1c740657f322dea194e709414743e81"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:gac89eaf4fd08fad1f55e315c0e67acf65"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d1/d19/group__viz.html#gac89eaf4fd08fad1f55e315c0e67acf65">cv::viz::isNan</a> (double x)</td></tr>
<tr class="memdesc:gac89eaf4fd08fad1f55e315c0e67acf65"><td class="mdescLeft">&#160;</td><td class="mdescRight">Checks <b>float/double</b> value for nan.  <a href="../../d1/d19/group__viz.html#gac89eaf4fd08fad1f55e315c0e67acf65">More...</a><br /></td></tr>
<tr class="separator:gac89eaf4fd08fad1f55e315c0e67acf65"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ga0d937e5774fedecb73ea47652f339a02"><td class="memTemplParams" colspan="2">template&lt;typename _Tp , int cn&gt; </td></tr>
<tr class="memitem:ga0d937e5774fedecb73ea47652f339a02"><td class="memTemplItemLeft" align="right" valign="top">bool&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="../../d1/d19/group__viz.html#ga0d937e5774fedecb73ea47652f339a02">cv::viz::isNan</a> (const Vec&lt; _Tp, cn &gt; &amp;v)</td></tr>
<tr class="memdesc:ga0d937e5774fedecb73ea47652f339a02"><td class="mdescLeft">&#160;</td><td class="mdescRight">Checks <b>float/double</b> value for nan.  <a href="../../d1/d19/group__viz.html#ga0d937e5774fedecb73ea47652f339a02">More...</a><br /></td></tr>
<tr class="separator:ga0d937e5774fedecb73ea47652f339a02"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ga1a10dc77396c81df53ad300ea4a426c8"><td class="memTemplParams" colspan="2">template&lt;typename _Tp &gt; </td></tr>
<tr class="memitem:ga1a10dc77396c81df53ad300ea4a426c8"><td class="memTemplItemLeft" align="right" valign="top">bool&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="../../d1/d19/group__viz.html#ga1a10dc77396c81df53ad300ea4a426c8">cv::viz::isNan</a> (const Point3_&lt; _Tp &gt; &amp;p)</td></tr>
<tr class="memdesc:ga1a10dc77396c81df53ad300ea4a426c8"><td class="mdescLeft">&#160;</td><td class="mdescRight">Checks <b>float/double</b> value for nan.  <a href="../../d1/d19/group__viz.html#ga1a10dc77396c81df53ad300ea4a426c8">More...</a><br /></td></tr>
<tr class="separator:ga1a10dc77396c81df53ad300ea4a426c8"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:gab04d43faa448940bb58754af6356955b"><td class="memItemLeft" align="right" valign="top">Affine3d&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d1/d19/group__viz.html#gab04d43faa448940bb58754af6356955b">cv::viz::makeCameraPose</a> (const Vec3d &amp;position, const Vec3d &amp;focal_point, const Vec3d &amp;y_dir)</td></tr>
<tr class="memdesc:gab04d43faa448940bb58754af6356955b"><td class="mdescLeft">&#160;</td><td class="mdescRight">Constructs camera pose from position, focal_point and up_vector (see gluLookAt() for more information).  <a href="../../d1/d19/group__viz.html#gab04d43faa448940bb58754af6356955b">More...</a><br /></td></tr>
<tr class="separator:gab04d43faa448940bb58754af6356955b"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ga16ef52f42849f13a36b715d488ce5b9f"><td class="memItemLeft" align="right" valign="top">Affine3d&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d1/d19/group__viz.html#ga16ef52f42849f13a36b715d488ce5b9f">cv::viz::makeTransformToGlobal</a> (const Vec3d &amp;axis_x, const Vec3d &amp;axis_y, const Vec3d &amp;axis_z, const Vec3d &amp;origin=Vec3d::all(0))</td></tr>
<tr class="memdesc:ga16ef52f42849f13a36b715d488ce5b9f"><td class="mdescLeft">&#160;</td><td class="mdescRight">Takes coordinate frame data and builds transform to global coordinate frame.  <a href="../../d1/d19/group__viz.html#ga16ef52f42849f13a36b715d488ce5b9f">More...</a><br /></td></tr>
<tr class="separator:ga16ef52f42849f13a36b715d488ce5b9f"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ga9711c507dba3d8ba11b0c6d845328abc"><td class="memItemLeft" align="right" valign="top">Mat&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d1/d19/group__viz.html#ga9711c507dba3d8ba11b0c6d845328abc">cv::viz::readCloud</a> (const String &amp;file, OutputArray colors=noArray(), OutputArray normals=noArray())</td></tr>
<tr class="separator:ga9711c507dba3d8ba11b0c6d845328abc"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ga2a9275114ec9184bb1814a29ffe00c62"><td class="memItemLeft" align="right" valign="top">Mesh&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d1/d19/group__viz.html#ga2a9275114ec9184bb1814a29ffe00c62">cv::viz::readMesh</a> (const String &amp;file)</td></tr>
<tr class="memdesc:ga2a9275114ec9184bb1814a29ffe00c62"><td class="mdescLeft">&#160;</td><td class="mdescRight">Reads mesh. Only ply format is supported now and no texture load support.  <a href="../../d1/d19/group__viz.html#ga2a9275114ec9184bb1814a29ffe00c62">More...</a><br /></td></tr>
<tr class="separator:ga2a9275114ec9184bb1814a29ffe00c62"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:gabaecbbd7c3d7208913394637f6dcd04a"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d1/d19/group__viz.html#gabaecbbd7c3d7208913394637f6dcd04a">cv::viz::readPose</a> (const String &amp;file, Affine3d &amp;pose, const String &amp;tag=&quot;pose&quot;)</td></tr>
<tr class="memdesc:gabaecbbd7c3d7208913394637f6dcd04a"><td class="mdescLeft">&#160;</td><td class="mdescRight">Read/write poses and trajectories.  <a href="../../d1/d19/group__viz.html#gabaecbbd7c3d7208913394637f6dcd04a">More...</a><br /></td></tr>
<tr class="separator:gabaecbbd7c3d7208913394637f6dcd04a"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ga8b1eae0484d3d1cef27e3e8fa83aafd2"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d1/d19/group__viz.html#ga8b1eae0484d3d1cef27e3e8fa83aafd2">cv::viz::readTrajectory</a> (OutputArray traj, const String &amp;files_format=&quot;pose%05d.xml&quot;, int start=0, int end=INT_MAX, const String &amp;tag=&quot;pose&quot;)</td></tr>
<tr class="separator:ga8b1eae0484d3d1cef27e3e8fa83aafd2"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ga12946f6b1c58cfa00c8e2f8016cf66dd"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d1/d19/group__viz.html#ga12946f6b1c58cfa00c8e2f8016cf66dd">cv::viz::unregisterAllWindows</a> ()</td></tr>
<tr class="memdesc:ga12946f6b1c58cfa00c8e2f8016cf66dd"><td class="mdescLeft">&#160;</td><td class="mdescRight">Unregisters all Viz windows from internal database. After it '<a class="el" href="../../d1/d19/group__viz.html#ga91ed3eefdd38bcc0d3d8be527a58c6c7" title="Retrieves a window by its name. ">getWindowByName()</a>' will create new windows instead of getting existing from the database.  <a href="../../d1/d19/group__viz.html#ga12946f6b1c58cfa00c8e2f8016cf66dd">More...</a><br /></td></tr>
<tr class="separator:ga12946f6b1c58cfa00c8e2f8016cf66dd"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:gac2afffcdc8346762a0979664e9e2b249"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d1/d19/group__viz.html#gac2afffcdc8346762a0979664e9e2b249">cv::viz::writeCloud</a> (const String &amp;file, InputArray cloud, InputArray colors=noArray(), InputArray normals=noArray(), bool binary=false)</td></tr>
<tr class="memdesc:gac2afffcdc8346762a0979664e9e2b249"><td class="mdescLeft">&#160;</td><td class="mdescRight">Read/write clouds. Supported formats: ply, xyz, obj and stl (readonly)  <a href="../../d1/d19/group__viz.html#gac2afffcdc8346762a0979664e9e2b249">More...</a><br /></td></tr>
<tr class="separator:gac2afffcdc8346762a0979664e9e2b249"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ga3d25aaecb4a692f446179fed36eeb1b4"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d1/d19/group__viz.html#ga3d25aaecb4a692f446179fed36eeb1b4">cv::viz::writePose</a> (const String &amp;file, const Affine3d &amp;pose, const String &amp;tag=&quot;pose&quot;)</td></tr>
<tr class="separator:ga3d25aaecb4a692f446179fed36eeb1b4"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ga62f87da85e4c2cc315918beb449bd706"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d1/d19/group__viz.html#ga62f87da85e4c2cc315918beb449bd706">cv::viz::writeTrajectory</a> (InputArray traj, const String &amp;files_format=&quot;pose%05d.xml&quot;, int start=0, const String &amp;tag=&quot;pose&quot;)</td></tr>
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